Ai citizen response system: Difference between revisions
		
		
		
		
		
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If placed in the level, will manage citizens responses to player's actions.  | If placed in the level, will manage citizens responses to player's actions.  | ||
==  | ==Keyvalues==  | ||
*   | *{{kv targetname}}  | ||
==Inputs==  | ==Inputs==  | ||
*   | *{{i targetname}}  | ||
* '''ResponseVitalNPC''' Fire the VitalNPC Died response.  | *'''ResponseVitalNPC'''  | ||
:Fire the VitalNPC Died response.  | |||
==Outputs==  | ==Outputs==  | ||
*   | *{{o targetname}}  | ||
Revision as of 20:03, 9 July 2005
Entity Description
Entity Name: ai_citizen_response_system
If placed in the level, will manage citizens responses to player's actions.
Keyvalues
Inputs
- ResponseVitalNPC
 
- Fire the VitalNPC Died response.