Ai citizen response system: Difference between revisions
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If placed in the level, will manage citizens responses to player's actions. | If placed in the level, will manage citizens responses to player's actions. | ||
== | ==Keyvalues== | ||
* | *{{kv targetname}} | ||
==Inputs== | ==Inputs== | ||
* | *{{i targetname}} | ||
* '''ResponseVitalNPC''' Fire the VitalNPC Died response. | *'''ResponseVitalNPC''' | ||
:Fire the VitalNPC Died response. | |||
==Outputs== | ==Outputs== | ||
* | *{{o targetname}} |
Revision as of 21:03, 9 July 2005
Entity Description
Entity Name: ai_citizen_response_system
If placed in the level, will manage citizens responses to player's actions.
Keyvalues
Inputs
- ResponseVitalNPC
- Fire the VitalNPC Died response.