Zombie Panic! Source: Difference between revisions

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;Lead Coordinator, Level Designer
;Lead Coordinator, Level Designer
:Kezei
:Kezei
;Coordinator, Texture Artist, Web Admin, PR
;Lead Coordinator, Texture Artist, Web Admin, PR
:Tatsur0
:Tatsur0
;Programmer
;Programmer

Revision as of 19:59, 10 July 2006

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Overview

Zombie Panic! Source is a multiplayer modification being developed with the Source engine, and a sequel to the popular Half Life 1 modification Zombie Panic! The basic idea of Zombie Panic is straight out of many different horror films: Zombies are coming for the last remaining humans, and the humans must fight them off as best they can. Following in the footsteps of Zombie Panic!, Zombie Panic! Source also focuses on gameplay, and will feature game modes similar to its predecessor.


Features

  • Choose to join the strong survivors, or the ranks of the undead.
  • Unique weapon and ammo management system
  • Weapons and ammo are limited
  • Weapons and ammo are weighted, so hoarding ammo will slow down survivors.
  • Unique team system places survivors who die on the undead team automatically.


Team

Modification Leader
Twilight
Lead Coordinator, Level Designer
Kezei
Lead Coordinator, Texture Artist, Web Admin, PR
Tatsur0
Programmer
Frikazoyd
Rhone
Playtesting Leads, Community Managers
SuperNubb - Primary
Hastings
Mapping
Knights - Lead
Hi
Sounds
KillahMo - Lead
Salus
3pidemiC
Modeling
Eka - Lead Character Modeler
Talon
Wnn
Animator
Bat-Brain
Concept Art
SickDeathFiend

External Links