Npc kill: Difference between revisions
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Note:
Note:Some NPCs ignore this command, for example npc_sniper and npc_helicopter.
Workaround:Use
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This command flags the NPC with a note to kill itself, so if AI is not running (due to the [[ai_disable]] command), the command will be ignored. | This command flags the NPC with a note to kill itself, so if AI is not running (due to the [[ai_disable]] command), the command will be ignored. | ||
{{Note|<code>npc_kill</code> requires <code>[[developer]]</code> console variable to be set to 1 or higher to work.}} | {{Note|<code>npc_kill</code> requires <code>[[developer]]</code> console variable to be set to 1 or higher to work.}} | ||
{{note|Some NPCs ignore this command, for example [[npc_sniper]] and [[npc_helicopter]]. {{workaround|Use <code>ent_fire <name> sethealth 0</code> to kill them.}}}} | |||
==Usage== | ==Usage== | ||
* <code>npc_kill</code> | * <code>npc_kill</code> | ||
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* <code>npc_kill <name></code> | * <code>npc_kill <name></code> | ||
** This will kill all NPCs whose classnames match the specified name, or whose targetnames match the specified name. | ** This will kill all NPCs whose classnames match the specified name, or whose targetnames match the specified name. | ||
*<code>npc_kill *</code> | |||
** This will kill all NPCs in the map. | |||
Revision as of 07:32, 4 June 2024
npc_kill
is a console command available in all Source games.
The
npc_kill
console command is a debugging tool that kills NPCs. The command kills NPCs by dealing enough damage to kill them, so the "OnDamaged" and "OnDeath" outputs will be fired.
This command flags the NPC with a note to kill itself, so if AI is not running (due to the ai_disable command), the command will be ignored.

npc_kill
requires developer
console variable to be set to 1 or higher to work.

ent_fire <name> sethealth 0
to kill them.Usage
npc_kill
- This will kill the NPC under your crosshair, if any.
npc_kill <entity index>
- This will kill the NPC matching the specified entity index, if any.
npc_kill <name>
- This will kill all NPCs whose classnames match the specified name, or whose targetnames match the specified name.
npc_kill *
- This will kill all NPCs in the map.