Func precipitation: Difference between revisions
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* '''rendercolor''' | * '''rendercolor''' | ||
: <color255> Color (R G B) | : <color255> Color (R G B) | ||
* preciptype | * '''preciptype''' | ||
: <choices> Precipitation Type | :<choices> Precipitation Type | ||
:*Rain | |||
:*Snow | |||
==Inputs== | ==Inputs== |
Revision as of 20:05, 9 July 2005
Entity Description
Entity Name: func_precipitation
A brush entity that creates rain and snow inside its volume.
Keyvalues
- renderamt
- <integer> Density (0-100%)
- rendercolor
- <color255> Color (R G B)
- preciptype
- <choices> Precipitation Type
- Rain
- Snow
Inputs
Outputs
See Also
- Precipitation issues - details various issues and workarounds involving the use of this entity.