Adrenaline Gamer.fgd: Difference between revisions

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{{Multiple issues|
{{Dead end|date=January 2024}}
{{Orphan|date=January 2024}}
}}
From: Adrenaline Gamer SDK
From: Adrenaline Gamer SDK
{{codeblock|src=hmctf.fgd|lang=fgd|<nowiki>
{{codeblock|src=hmctf.fgd|lang=fgd|<nowiki>

Revision as of 00:36, 20 February 2024

From: Adrenaline Gamer SDK

hmctf.fgd
Forge Game Data
// // Half-Life game definition file (.fgd) // version 1.00 // for Worldcraft 2.0 and above, and Half-Life 1.0.0.9 and above // This file is for Home Made CTF // last update: 30th of June 1999 // // made by Arnout 'RR2DO2' van Meer - rr2do2@planethalflife.com - // http://www.planethalflife.com/whenitsdone // // special thanks to: everyone at Valve Software! // // // -30-06-99: Initial release // // // PointClasses // @PointClass size(-8 -16 -36, 8 16 36) color(255 0 0) = item_flag_team1 : "Blue flag" [] @PointClass size(-8 -16 -36, 8 16 36) color(0 0 255) = item_flag_team2 : "Red flag" [] @PointClass size(-16 -16 -36, 16 16 36) color(255 0 0)= info_player_team1 : "Blue team start" [ spawnflags(Flags) = [ 2048 : "Not in Deathmatch" : 0 ] ] @PointClass size(-16 -16 -36, 16 16 36) color(0 0 255) = info_player_team2 : "Red team start" [ spawnflags(Flags) = [ 2048 : "Not in Deathmatch" : 0 ] ] @PointClass = info_hmctfdetect : "Map Detection" []