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Player loadsaved: Difference between revisions

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m (→‎top: clean up, replaced: {{entitytabs → {{tabs)
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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{{tabs|player_loadsaved|goldsrc=1|source=1|main=source}}
{{tabs|player_loadsaved|goldsrc=1|source=1|main=source}}
{{this is a|e0|name=player_loadsaved}}
{{this is a|point entity|name=player_loadsaved}}
==Entity Description==
==Entity Description==
Load Auto-Saved game
Load Auto-Saved game

Revision as of 16:43, 17 May 2024

player_loadsaved is a point entity available in all Source Source games.

Entity Description

Load Auto-Saved game

Keyvalues

Fade Duration (seconds) (duration) <string>
Hold Fade (seconds) (holdtime) <string>
Fade Alpha (renderamt) <integer>
Fade Color (R G B) (color) <color255>
Reload delay (loadtime) <string>
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Reload
Ends this game and reloads


Outputs