Player loadsaved: Difference between revisions
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Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{entitytabs → {{tabs) |
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{{tabs|player_loadsaved|goldsrc=1|source=1|main=source}} | {{tabs|player_loadsaved|goldsrc=1|source=1|main=source}} | ||
{{this is a| | {{this is a|point entity|name=player_loadsaved}} | ||
==Entity Description== | ==Entity Description== | ||
Load Auto-Saved game | Load Auto-Saved game |
Revision as of 16:43, 17 May 2024
player_loadsaved
is a point entity available in all Source games.
Entity Description
Load Auto-Saved game
Keyvalues
- Fade Duration (seconds) (duration) <string>
- Hold Fade (seconds) (holdtime) <string>
- Fade Alpha (renderamt) <integer>
- Fade Color (R G B) (color) <color255>
- Reload delay (loadtime) <string>
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Reload
- Ends this game and reloads