Tf projectile healing bolt: Difference between revisions

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{{this is a|e0|game=tf2|name=tf_projectile_healing_bolt}}
{{this is a|point entity|game=Team Fortress 2|name=tf_projectile_healing_bolt}}


tf_projectile_healing_bolt is a projectile resembling the shape of an arrow. It is launched from the [https://developer.valvesoftware.com/wiki/Tf_weapon_crossbow Crusader's Crossbow]. The projectile, upon impact, either heals teammates or damages enemies. The amount it heals and damages increases over distance. It is possible to reflect this projectile with the pyro's primary weapons and destroy them with the engineer's secondary weapon short-circuit like most projectiles.  
tf_projectile_healing_bolt is a projectile resembling the shape of an arrow. It is launched from the [https://developer.valvesoftware.com/wiki/Tf_weapon_crossbow Crusader's Crossbow]. The projectile, upon impact, either heals teammates or damages enemies. The amount it heals and damages increases over distance. It is possible to reflect this projectile with the pyro's primary weapons and destroy them with the engineer's secondary weapon short-circuit like most projectiles.  

Revision as of 18:33, 17 May 2024

tf_projectile_healing_bolt is a point entity available in Team Fortress 2 Team Fortress 2.

tf_projectile_healing_bolt is a projectile resembling the shape of an arrow. It is launched from the Crusader's Crossbow. The projectile, upon impact, either heals teammates or damages enemies. The amount it heals and damages increases over distance. It is possible to reflect this projectile with the pyro's primary weapons and destroy them with the engineer's secondary weapon short-circuit like most projectiles.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs