Trigger passtime ball: Difference between revisions
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{{this is a| | {{this is a|brush entity|game=Team Fortress 2|name=trigger_passtime_ball}} | ||
==Entity description== | ==Entity description== |
Revision as of 19:19, 17 May 2024
trigger_passtime_ball
is a brush entity available in Team Fortress 2.
Entity description
Send enter/exit outputs when ball or player with ball enter/exits.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Origin:
- Origin (X Y Z) (origin) <origin>
- The position of this entity's center in the world. Rotating entities typically rotate around their origin.
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
- OnBallEnter
- OnBallExit