Talk:HDR Skybox Creation: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 4: Line 4:
then did each skybox texture one at a time so i didnt need to use splitskybox --[[User:ChoGGi]]
then did each skybox texture one at a time so i didnt need to use splitskybox --[[User:ChoGGi]]
:Yea, I made my skybox that way also, splitskybox is never needed really. --[[User:Hipshot|Hipshot]] 16:40, 21 Jan 2006 (PST)
:Yea, I made my skybox that way also, splitskybox is never needed really. --[[User:Hipshot|Hipshot]] 16:40, 21 Jan 2006 (PST)
Could you explain in depth what was not skipped?  What I'm confused on is how you were able to put the different exposures into the single file.

Revision as of 15:39, 27 May 2006

  • Top shelf, nice job Jeff. --wisemx 14:36, 23 Nov 2005 (PST)

i made an hdr skybox by skipping Organize the skybox images into a single file then did each skybox texture one at a time so i didnt need to use splitskybox --User:ChoGGi

Yea, I made my skybox that way also, splitskybox is never needed really. --Hipshot 16:40, 21 Jan 2006 (PST)

Could you explain in depth what was not skipped? What I'm confused on is how you were able to put the different exposures into the single file.