Noclip: Difference between revisions
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Warning:Noclipping absurdly far outside the map causes a crash. This may also occur if sv_noclipspeed is set too high.
Furthermore, in
The Stanley Parable Noclipping can easily crash the game.
Note:Floating point inaccuracies on all model vertices will be exaggerated as the player travels farther from the map's origin.
Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{ModernWarning| → {{warning|) |
Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{ModernTodo| → {{todo|) |
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{{Note|Floating point inaccuracies on all model vertices will be exaggerated as the player travels farther from the map's origin.}} | {{Note|Floating point inaccuracies on all model vertices will be exaggerated as the player travels farther from the map's origin.}} | ||
{{Note|In {{css|4|nt=1}} and {{csgo|4|nt=1}}, being in noclip mode makes you unkillable, similar to godmode.}} | {{Note|In {{css|4|nt=1}} and {{csgo|4|nt=1}}, being in noclip mode makes you unkillable, similar to godmode.}} | ||
{{ | {{todo|Check if noclip godmode applies for anything else.}} | ||
== Server variables == | == Server variables == |
Revision as of 01:06, 4 January 2024
Template:Console command Template:Entity noclip, also known as fly and ghost, is a cheat that disables the effect of gravity and makes the player nonsolid (although still vulnerable to death). This allows the player to glide freely through the world.

Furthermore, in


Todo: Check if noclip godmode applies for anything else.
Server variables
- hap_noclip_avatar_scale - Template:ModernTodo ?
- sv_noclipspeed - The maximum speed the player can move during noclip. Default 5.
- sv_noclipaccelerate - The speed at which the player accelerates to sv_noclipspeed. Default 5.
- sv_specnoclip - If spectating players are allowed to noclip around to anywhere in a map.
- sv_noclipduringpause - If set, player can noclip while the game is paused. Bugged in some games.