Template:I EmpBuilding: Difference between revisions
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(Created page with "<noinclude>{{lang|Template:I EmpBuilding}} This template is our holder for all inputs that are assigned through EmpBuilding. Category:Input TemplatesCategory:Empires...") |
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{{IO|RecycleStartDuration|param=integer|Begin the recycle process, with the countdown set to the given number of seconds.}} | {{IO|RecycleStartDuration|param=integer|Begin the recycle process, with the countdown set to the given number of seconds.}} | ||
{{IO|RecycleCancel|param=void|Cancel the recycling process, returning the building to a functional state.}} | {{IO|RecycleCancel|param=void|Cancel the recycling process, returning the building to a functional state.}} | ||
{{IO|SabotageStart|param=void|Mark this building as sabotaged. If the [[activtor]] is a player, give them points for it.}} | {{IO|SabotageStart|param=void|Mark this building as sabotaged. If the [[Targetname#Keywords|activtor]] is a player, give them points for it.}} | ||
{{IO|SabotageEnd|param=void|Mark this building as no longer sabotaged.}} | {{IO|SabotageEnd|param=void|Mark this building as no longer sabotaged.}} |
Revision as of 21:13, 9 December 2023
This template is our holder for all inputs that are assigned through EmpBuilding.
EmpBuilding:
- SetHealth <integer>
- Sets the health of the building, clamped between 0 and the building's maximum health.
- Destroy <void>
- Set the health of the building to 0.
- RecycleStartDuration <integer>
- Begin the recycle process, with the countdown set to the given number of seconds.
- RecycleCancel <void>
- Cancel the recycling process, returning the building to a functional state.
- SabotageStart <void>
- Mark this building as sabotaged. If the activtor is a player, give them points for it.
- SabotageEnd <void>
- Mark this building as no longer sabotaged.