Template:Wad: Difference between revisions
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WAD description. | WAD description. | ||
-->{{#switch:{{{1}}} | -->{{#switch:{{{1}}} | ||
|#default={{{2}}} <!-- | |#default={{{2}}} <!-- User-defined --> | ||
<!-- HL1 --> | <!-- HL1 (valve) --> | ||
|VALVE\DECALS= | | VALVE\DECALS = [[Decals (GoldSrc)|Decals]]; [[infodecal (GoldSrc)|infodecal]] entities ''must'' use this WAD (either by game code or placed by map). | ||
|VALVE\HALFLIFE= | | VALVE\HALFLIFE = [[Black Mesa Research Facility]] textures, as well as some [[tool textures (GoldSrc)|tool textures]]. | ||
|VALVE\LIQUIDS= | | VALVE\LIQUIDS = Water and toxic waste ("slime") textures. Mostly `!` textures, with a few scrolling textures. | ||
|VALVE\XENO= | | VALVE\XENO = [[Xen]] textures, as well as some [[tool textures (GoldSrc)|tool textures]]. | ||
<!-- CS 1.6 (cstrike) --> | |||
| CSTRIKE\DECALS = All base HL1 decals, plus decals for bomb targets, bombsites A+B, and hostage rescue zones. | |||
<!-- Deathmatch Classic (dmc) --> | |||
| DMC\DMC = {{quake|4.1}}-like gothic environments in {{hl1|4.1}}'s art style. Includes lava and teleporter textures. | |||
}} | }} | ||
</div></onlyinclude></includeonly> | </div></onlyinclude></includeonly> | ||
{{path|VALVE\DECALS|WAD}} || | |||
| {{path|VALVE\HALFLIFE|WAD}} || | |||
|- | |||
| {{path|VALVE\LIQUIDS|WAD}} || | |||
|- | |||
| {{path|VALVE\XENO|WAD}} || |
Revision as of 13:19, 7 December 2023

This is a draft template page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.
Remember to check for any notes left by the tagger at this article's talk page.
A thingy that will streamline listing shared WADs on User:SirYodaJedi/GoldSrc WAD Lists, to speed up moving out of userspace.

VALVE\DECALS.WAD
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| VALVE\HALFLIFE.WAD
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| VALVE\LIQUIDS.WAD
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|-
| VALVE\XENO.WAD
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