Logic collision pair: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
 
m (Technical limitations)
Line 1: Line 1:
{{wrongtitle|title=logic_collision_pair}}
==Entity Description==
==Entity Description==
'''Entity Name:''' logic_collision_pair
'''Entity Name:''' logic_collision_pair

Revision as of 15:41, 6 July 2005

Template:Wrongtitle

Entity Description

Entity Name: logic_collision_pair

An entity that can be used to enables/disable vphysics collisions between two target entities.

Entity Values

Keys

  • Attachment 1 attach1 <target_destination>
    • The first entity involved in this pair.
  • Attachment 2 attach2 <target_destination>
    • The second entity involved in this pair.
  • Start with collisions disabled startdisabled <choices>
    • If Yes, starts with collisions between the pair disabled. If No, starts with collisions between the pair enabled.
  • Name targetname <target_source>
    • The name that other entities refer to this entity by. Not available by default, but it can still be added in SmartEdit mode and used by the I/O system.


Inputs

  • EnableCollisions
    • Enable collisions between the first and second entity.
  • DisableCollisions
    • Disable collisions between the first and second entity.