Counter-Strike.rad: Difference between revisions
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Important:Due to changes in modern compilers, brightness values will not be a 1:1 match for the original maps.
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[[Category:Level Design]] | [[Category:Level Design]] | ||
[[Category:RAD]] | [[Category:RAD]] | ||
[[Category:GoldSrc RAD files]] |
Revision as of 17:46, 4 December 2023
RAD files for various vanilla Counter-Strike maps.
Some of the maps may have also been compiled using one of the default lights.rad from the Half-Life SDK, see Lights.rad/Half-Life SDK.
