Info player axis (GoldSrc): Difference between revisions

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(Created page with "{{entity|info_player_axis|<!--sprite=1-->|type=point|engine=gldsrc|game=Day of Defeat}} This entity creates the point where the axis players spawns. ==Key Values== {{Hl1_kv_m...")
 
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{{EntityTabs|info_player_axis|goldsrc = 1|source = 1|main = source}}
{{entity|info_player_axis|<!--sprite=1-->|type=point|engine=gldsrc|game=Day of Defeat}} This entity creates the point where the axis players spawns.
{{entity|info_player_axis|<!--sprite=1-->|type=point|engine=gldsrc|game=Day of Defeat}} This entity creates the point where the axis players spawns.



Revision as of 03:25, 17 August 2023

Template:EntityTabs Template:Entity This entity creates the point where the axis players spawns.

Key Values

Master (master) <targetname>
Name of a master entity. If the master hasn't been activated, this entity will not activate.

CPMaster:

Master Control Point (target) <targetname>
This is the dod_master entity using a dod_control_point.
Active if neutral? (spawn_cp_neutral) <boolean>
Specify spawn activity for each state of the dod_control_point.
Active if in control? (spawn_cp_incontrol) <boolean>
Specify spawn activity for each state of the dod_control_point.
Active if not in control? (spawn_cp_notincontrol) <boolean>
Specify spawn activity for each state of the dod_control_point.