Weapon disc (GoldSrc): Difference between revisions
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{{ent not in fgd}} | {{ent not in fgd}} | ||
{{entity|weapon_disc|<!--sprite=1-->|type=point|engine=gldsrc|game=Ricochet}} This is the standard Ricochet disc. Normally you wouldn't need to use this entity at all, as the player starts with discs and cannot normally lose them. If you are experimenting with alternate forms of gameplay and use the player_weaponstrip entity to remove the player's discs, you'll need to provide weapon_disc entities if you wish to re-enable his weapons. | {{entity|weapon_disc|<!--sprite=1-->|type=point|engine=gldsrc|game=Ricochet}} This is the standard Ricochet disc. Normally you wouldn't need to use this entity at all, as the player starts with discs and cannot normally lose them. If you are experimenting with alternate forms of gameplay and use the {{ent|player_weaponstrip_(GoldSrc)|alt=player_weaponstrip}} entity to remove the player's discs, you'll need to provide weapon_disc entities if you wish to re-enable his weapons. | ||
==Key Values== | ==Key Values== | ||
This item doesnt have Key Values. | This item doesnt have Key Values. |
Revision as of 17:49, 16 August 2023
Template:Entity This is the standard Ricochet disc. Normally you wouldn't need to use this entity at all, as the player starts with discs and cannot normally lose them. If you are experimenting with alternate forms of gameplay and use the player_weaponstrip entity to remove the player's discs, you'll need to provide weapon_disc entities if you wish to re-enable his weapons.
Key Values
This item doesnt have Key Values.