Softimage Mod Tool: Difference between revisions

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==Video Tutorials==
==Video Tutorials==


[http://www.akilling.org/akg/?akg=tutmach Creating a prop in XSI and Texturing it with Photoshop] by [[User:Flashjackson|FlashJackson]] - 1+ hour video tutorial that shows prop creation process from modeling, texturing to compiling.
[http://www.akilling.org/akg/?akg=tutmach Creating a prop in XSI and Texturing it with Photoshop] by [[User:Flashjackson|FlashJackson]] - 1+ hour video tutorial that shows prop creation process from modeling, texturing to compiling.(Broken Link)


[http://halflife2.filefront.com/files/Half-Life_2/Tutorials_and_Guides/VTMs;4385 Colt 1911 XSI Video Tutorial by desty] - 5 hour video tutorial which shows the whole modeling process. Reference pictures and renders file are also available.
[http://halflife2.filefront.com/files/Half-Life_2/Tutorials_and_Guides/VTMs;4385 Colt 1911 XSI Video Tutorial by desty] - 5 hour video tutorial which shows the whole modeling process. Reference pictures and renders file are also available.

Revision as of 12:10, 20 April 2006

XSI is the program used to make models for Source. There are three commercial versions, XSI Foundation, Essentials, and Advanced.

XSI Mod Tool

XSI Mod Tool (based on SOFTIMAGE|XSI Foundation 4.2) is available for free.

Tutorials

Generic XSI Tutorials

Quickstart Guide for Max/Maya/Lightwave users

Source Tutorials

note: File Structure in this tutorial is outdated. Replace sourcesdk/cstrike_sample_content with sourcesdk_content/cstrike. See Source SDK Files and Directory Structure for details.

Video Tutorials

Creating a prop in XSI and Texturing it with Photoshop by FlashJackson - 1+ hour video tutorial that shows prop creation process from modeling, texturing to compiling.(Broken Link)

Colt 1911 XSI Video Tutorial by desty - 5 hour video tutorial which shows the whole modeling process. Reference pictures and renders file are also available.

3D Buzz - "Introduction to XSI" 5 hour VTM series

3D-Palace

Digital-Tutors - XSI free turorials

Samples

SourceSDK contains various character/weapon/vehicle sample scenes (.scn) for XSI. See "sourcesdk_content/<game name>/modelsrc/..." You can replace the model to make your own characters/weapons/vehicles.

Also there is Korin XSI Mod Tool Scene data released by nkinta. It shows how to make an Alyx replacement model with full facial animations.