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OL: Difference between revisions

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This File Format acts as a container and can store several [[.map]] and [[.rmf]] prefabs in it. With the ''Prefab Factory'' Menu in Hammer Editor it is possible to add or remove Objects to the Libary.
This File Format acts as a container and can store several [[.map]] and [[.rmf]] prefabs in it. With the ''Prefab Factory'' Menu in Hammer Editor it is possible to add or remove Objects to the Libary.


Object Libary Files are usually contained in the Hammer Editor Folder, for example: <code>common\Half-Life SDK\Hammer Editor\prefabs</code>.
Object Libary Files are usually contained in the Hammer Editor Folder, for example: {{path|common\Half-Life SDK\Hammer Editor\prefabs}}.


[[Category:File formats|O]]
[[Category:File formats|O]]

Revision as of 13:03, 19 October 2023

The Object Library (OL) is a format that stores prefabs used by the Hammer 3.x Valve Hammer Editor up to Version 3.5.

The Prefab Factory Window in Hammer Editor 3.4: Each Library is a Object Library file.

This File Format acts as a container and can store several .map and .rmf prefabs in it. With the Prefab Factory Menu in Hammer Editor it is possible to add or remove Objects to the Libary.

Object Libary Files are usually contained in the Hammer Editor Folder, for example: 🖿common\Half-Life SDK\Hammer Editor\prefabs.