Scripted target: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
A point entity that targets an NPC for use in scripted | A point entity that targets an [[NPC]] for use in [[scripted sequence]]s. | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 19:53, 16 April 2006
Entity Description
A point entity that targets an NPC for use in scripted sequences.
Keyvalues
- Template:Kv targetname
- target
- <target_destination> Next Target
- Template:Kv parentname
- Template:Kv enabledisable
- m_iszEntity
- <npcclass> NPC target.
- m_flRadius
- <float> Radius to search within for an NPC to use. A value of "0" searches everywhere in the map.
- MoveSpeed
- <float>
- PauseDuration
- <float>
- EffectDuration
- <float>
Inputs
Outputs
- AtTarget
- Fires when NPC reaches this target. (!activator is the NPC)
- LeaveTarget
- Fires when NPC leaves this target. (!activator is the NPC)