Trigger gravity (GoldSrc): Difference between revisions

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== Keyvalues ==
== Keyvalues ==
{{Hl1 kv target}}
{{Hl1 kv target}}
{{Hl1_kv_targetname}}
{{KV|Kill target|intn=target_destination|int|Kill Target.}}
{{KV|Target Path|intn=target_destination|int|Target Path.}}
{{KV|Master|intn=master|string|Master.}}
{{KV|Sound Style|intn=sounds|choices|
:* 0 : "No Sound"}}
{{KV|Delay|intn=delay|string|Delay before trigger.}}
{{KV|Message|intn=message|string|Message (set sound too!).}}
{{KV|Gravity|intn=gravity|int|Gravity multiplier. For example, a value between 0 and 1 is low gravity.}}
{{KV|Gravity|intn=gravity|int|Gravity multiplier. For example, a value between 0 and 1 is low gravity.}}
== Flags ==
* 1 : "Monsters"
* 2 : "No Clients"
* 4 : "Pushables"

Revision as of 06:53, 29 July 2023

Template:EntityTabs

Template:Entity

Entity description

This entity sets the effect of gravity for any player that touches it.

Keyvalues

Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Name (targetname) <string>
The targetname that other entities refer to this entity by.
Kill target (target_destination) <integer>
Kill Target.
Target Path (target_destination) <integer>
Target Path.
Master (master) <string>
Master.
Sound Style (sounds) <choices>
  • 0 : "No Sound"
Delay (delay) <string>
Delay before trigger.
Message (message) <string>
Message (set sound too!).
Gravity (gravity) <integer>
Gravity multiplier. For example, a value between 0 and 1 is low gravity.

Flags

  • 1 : "Monsters"
  • 2 : "No Clients"
  • 4 : "Pushables"