Client missing DT class CWaterBullet: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (fix spacing)
m (→‎top: clean up, replaced: {{Language subpage → {{langsp)
Line 1: Line 1:
{{Language subpage}}
{{langsp}}
There are two mistakes in Valve's Orange Box codebase that prevent clients connecting to servers. The errors that appear in the console are:
There are two mistakes in Valve's Orange Box codebase that prevent clients connecting to servers. The errors that appear in the console are:



Revision as of 01:23, 4 January 2024

English (en)Русский (ru)Translate (Translate)

There are two mistakes in Valve's Orange Box codebase that prevent clients connecting to servers. The errors that appear in the console are:

  • Client missing DT class CWaterBullet
  • Client missing DT class CWeaponCycler

To fix them:

  1. Open server/waterbullet.cpp and remove IMPLEMENT_SERVERCLASS_ST( CWaterBullet, DT_WaterBullet ) / END_SEND_TABLE() from lines 31 and 32.
  2. Open server/waterbullet.h and remove DECLARE_SERVERCLASS(); from line 28.
  3. Open server\h_cycler.cpp and remove similar code from lines 226, 238 and 239.
  4. Add #include "c_weapon__stubs.h" / STUB_WEAPON_CLASS( cycler_weapon, WeaponCycler, C_BaseCombatWeapon ); to a CPP file of your choosing on the client.