Talk:Trigger: Difference between revisions
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:Yes...I'll add that here—'''[[User:Ts2do|ts2do]]''' 13:46, 14 Apr 2006 (PDT) | :Yes...I'll add that here—'''[[User:Ts2do|ts2do]]''' 13:46, 14 Apr 2006 (PDT) | ||
I know this is no forum, but for some reason these flags don`t seem to work. They never react on physics objects, just clients. There are no websites that deal with these topics, so it would be great if you could give me any hind. [[User:Chas0r|Chas0r]] 14:05, 14 Apr 2006 (PDT) | I know this is no forum, but for some reason these flags don`t seem to work. They never react on physics objects, just clients. There are no websites that deal with these topics, so it would be great if you could give me any hind. [[User:Chas0r|Chas0r]] 14:05, 14 Apr 2006 (PDT) | ||
:I checked the code and it ''should definitely'' work with ANY object marked with MOVETYPE_VPHYSICS movetype. If it doesn't work for sure, try [[trigger_vphysics_motion]]—'''[[User:Ts2do|ts2do]]''' 14:33, 14 Apr 2006 (PDT) |
Revision as of 14:33, 14 April 2006
One little question: What do the Flags refer to? The objects that cause the trigger to activate? - Chase
- Yes...I'll add that here—ts2do 13:46, 14 Apr 2006 (PDT)
I know this is no forum, but for some reason these flags don`t seem to work. They never react on physics objects, just clients. There are no websites that deal with these topics, so it would be great if you could give me any hind. Chas0r 14:05, 14 Apr 2006 (PDT)
- I checked the code and it should definitely work with ANY object marked with MOVETYPE_VPHYSICS movetype. If it doesn't work for sure, try trigger_vphysics_motion—ts2do 14:33, 14 Apr 2006 (PDT)