Playvol: Difference between revisions
		
		
		
		
		
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Note:If you omit the file extension, it will also works if the file is a .wav sound.
Warning:If you trigger this command from a map in Hammer editor, never try to pass string parameters to a script function with this input. It will corrupt the VMF structure because of the nested quotation marks, which then must be removed manually with a text editor in order to recover your map.
		
	
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{{syntax|playvol <sound_name> <volume>}}  | {{syntax|playvol <sound_name> <volume>}}  | ||
Latest revision as of 16:57, 7 January 2024
playvol  is a   console command  available in all 
 Source games.
Syntax: playvol <sound_name> <volume>
Play a sound at a specified volume where "sound_name" is the specified sound with the path from <sound/> and where "volume" is between "0.0" and "1.0"
Example:
playvol "common\stuck1.wav" "0.8"
will play the sound "stuck1.wav" in the folder "sound/common/" at the volume of 0.8