Point apc controller: Difference between revisions

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m (→‎Availability: Relocated)
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==Availability==
==Availability==
{{in game|point}} {{game|HL2}}
{{in game|point}} {{game|HL2}}
{{in code|class=CAPCController|file=point_apc_controller.cpp}}
{{in code|class=CAPCController|file=hl2_dll\point_apc_controller.cpp}}


==Keyvalues==
==Keyvalues==

Revision as of 21:37, 3 April 2006

Template:Wrongtitle

Entity Description

APC Controller

Availability

Template:In game Template:Game Template:In code

Keyvalues

<float>
  • yawtolerance
<float>
  • pitchrate
<float>
  • pitchtolerance
<float>
  • rotatestartsound
<sound>
  • rotatesound
<sound>
  • rotatestopsound
<sound>
  • minRange
<float> Minmum target range.
  • maxRange
<float> Maximum target range.
  • targetentityname
<target_destination> Name of entity I should follow/attack.

Flags

  • 1 : Active

Inputs

  • Activate
Turn the APC rockets on
  • Deactivate
Turn the APC rockets off (go dormant)

Outputs

  • OnFireAtTarget
Fires when a valid target is found and the APC should shoot rockets