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==See also==
==See also==


[[Creating Materials]]
* [[Material]]
 
* [[Creating a Material]]
[[Shader Types and Parameters]]
* [[Shader Types and Parameters]]

Revision as of 09:01, 1 April 2006


VMT, short for Valve Material, is a file type that defines a shader and its parameters. Shaders define how surfaces appear and behave in the game. Most VMTs reference at least one VTF, which is a texture that can define colors, refraction, surface normals, etc.

See also