SPR: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Add the303's tutorial)
m (→‎Limitations: add section)
Line 1: Line 1:
{{stub}}
{{stub}}
{{code|.SPR}} is a file format used to store 2D [[Sprite|sprites]] in {{goldsrc|4}}. It is a modified version of the SPR format used by {{Quake|2}}, adding a dedicated color palette and additional translucency formats.
{{code|.SPR}} is a file format used to store 2D [[Sprite|sprites]] in {{goldsrc|4}}. It is a modified version of the SPR format used by {{Quake|2}}, adding a dedicated color palette and additional translucency formats.
== Limitations ==
{{modernWarning|All frames in a multi-frame sprite share the same palette.}}


== External links ==
== External links ==

Revision as of 11:08, 30 May 2023

Stub

This article or section is a stub. You can help by expanding it.

.SPR is a file format used to store 2D sprites in GoldSrc GoldSrc. It is a modified version of the SPR format used by Quake Quake, adding a dedicated color palette and additional translucency formats.

Limitations

Template:ModernWarning

External links