Talk:Map Compiling Theory: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 4: Line 4:


There should probably be something on how Source's current compile process is still based on ideas used in Quake.
There should probably be something on how Source's current compile process is still based on ideas used in Quake.
I think this article could do with a lot of work - I'm wondering if the [[Vbsp|VBSP]], [[Vvis|VVIS]] articles etc. should remain descriptions on ''using'' the programs, whereas this article should describe the principles upon which they ''work''. I've done a little tidying and linking, but it definitely needs a bit more. :-) [[User:Cargo Cult|Cargo Cult]] 10:46, 3 Jul 2005 (PDT)

Revision as of 10:46, 3 July 2005

The top of the page still needs to be edited. It still talks about HL.exe and the CSG stage.

Changed. --RabidMonkey 22:06, 30 Jun 2005 (PDT)

There should probably be something on how Source's current compile process is still based on ideas used in Quake.

I think this article could do with a lot of work - I'm wondering if the VBSP, VVIS articles etc. should remain descriptions on using the programs, whereas this article should describe the principles upon which they work. I've done a little tidying and linking, but it definitely needs a bit more. :-) Cargo Cult 10:46, 3 Jul 2005 (PDT)