Info texlights (GoldSrc): Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| SirYodaJedi (talk | contribs) m (Link VHLT; this isn't 2002) | SirYodaJedi (talk | contribs)  m (SirYodaJedi moved page Info texlights (GoldSource Engine) to Info texlights (GoldSrc)) | 
| (No difference) | |
Revision as of 13:17, 29 May 2023
 info_texlights is a point entity available with Zoner's Half-Life Tools and modern forks such as Vluzacn's Half-Life Tools.
 info_texlights is a point entity available with Zoner's Half-Life Tools and modern forks such as Vluzacn's Half-Life Tools.
Entity description
It works similarly to a lights.rad file by allowing textures to emit light. Texture lights are defined through its key values, where the key is the name of the texture to emit light from, and the value is the color and intensity of the light. For example, a keyvalue pair with the key LIGHT1 and the value 255 0 0 200 would make the texture LIGHT1 emit a red light.