Template:Archived Page History/Half-Life SDK/en: Difference between revisions

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(Change "Materials" to "Textures", because Goldsus doesn't have a material system, instead calling textures directly)
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  {{Table|td|align=center| [[Model|<span style=color:#E1E0DF>Models</span>]] are the detailed 3D objects that appear in the game world. }}
  {{Table|td|align=center| [[Model|<span style=color:#E1E0DF>Models</span>]] are the detailed 3D objects that appear in the game world. }}
}}
}}
{{Table|tr
{{Table|tr <!--GoldSrc does NOT have a material system, unlike Source 1 and IdTech 3. Textures are instead called directly. Materials.txt is the equivalent of Source's $SurfaceProp.-->
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[/Materials|Materials]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[/Textures|Textures]]''' }}
  {{Table|td|align=center| [[Texture|<span style=color:#E1E0DF>Textures</span>]] and [[Shader|<span style=color:#E1E0DF>shaders</span>]] are combined in GoldSrc to create [[Material|<span style=color:#E1E0DF>materials</span>]]. }}
  {{Table|td|align=center| [[Texture|<span style=color:#E1E0DF>Textures</span>]] are used to add additional 2-dimensional detail to a map or model. }}
}}
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  {{Table|td|align=center| Quality [[Sound and Music|<span style=color:#E1E0DF>audio</span>]] adds a fourth dimension to your world. }}
  {{Table|td|align=center| Quality [[Sound and Music|<span style=color:#E1E0DF>audio</span>]] adds a fourth dimension to your world. }}
}}
}}
{{Table|tr
{{Table|tr <!--Quake 1-style particles are also possible, though rarely used-->
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[/Materials/Particles|Particles]]''' }}
| {{Table|td|align=center|font-size=14px|bgcolor=#303030| '''[[/Materials/Sprites|Sprites]]''' }}
  {{Table|td|align=center| Effects like smoke, sparks, blood and fire are created with sprites. }}
  {{Table|td|align=center| Effects like smoke, sparks, blood and fire are created with sprites. }}
}}
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Revision as of 15:00, 20 May 2023

Flag-white.pngEnglish (en)

The Half-Life SDK is the set of tools needed to create content for GoldSrc. On 30th August 2013, the Half-Life SDK was finally added to Steam in the 'Tools' section. You can now create and compile Half-Life and other GoldSrc mods for Windows, macOS and Linux as a result of the recent SteamPipe updates.

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