Template:Archived Page History/Half-Life SDK/en: Difference between revisions
Jump to navigation
Jump to search
tr
tr
tr
tr
tr
tr
tr
tr
tr
tr
tr
mNo edit summary |
mNo edit summary |
||
Line 12: | Line 12: | ||
}} | }} | ||
{{Table|tr | {{Table|tr | ||
| {{Table|td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#303030|width=30%| '''[[ | | {{Table|td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#303030|width=30%| '''[[/Level Design|Level Design]]''' }} | ||
{{Table|td|radius=0 3px 0 0|align=center| Information about creating maps for [[GoldSrc|<span style=color:#E1E0DF>GoldSrc</span>]] engine games. }} | {{Table|td|radius=0 3px 0 0|align=center| Information about creating maps for [[GoldSrc|<span style=color:#E1E0DF>GoldSrc</span>]] engine games. }} | ||
}} | }} |
Revision as of 22:36, 18 May 2023
The Half-Life SDK is the set of tools needed to create content for GoldSrc. On 30th August 2013, the Half-Life SDK was finally added to Steam in the 'Tools' section. You can now create and compile Half-Life and other GoldSrc mods for Windows, macOS and Linux as a result of the recent SteamPipe updates.