Hammer Editor Documentation: Difference between revisions

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[[Category:Hammer]][[Category:Tools]]__NOTOC__
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[[Image:Hammer splash.png]]{{clr}}<br>
 
[[Image:Hammer screen.jpg|right|thumb|A Hammer Editor screenshot.]]
 
The '''Valve Hammer Editor''' is a 3D design tool used for creating levels for Source engine games.
 
The Hammer editor can be used for:
* Creating level architecture -- geometry, texturing, and lighting.
* Placing models (props) created in 3D modeling packages, such as [[XSI]].
* Placing [[Entity Creation|entities]] for gameplay.
* Scripting gameplay entities with [[Inputs and Outputs]].
* Adding [[:category:AI|AI navigation]] information for NPCs.
* [[Hammer_Run_Map_Normal|Compiling]] and running game levels.{{clr}}<br>
 
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==Getting Started==
* [[Introduction to Editing]] -- A introduction to the basic principles of editing with the Hammer Editor.
* [[Your First Map]] -- How to create and run a simple map using the Hammer Editor.
* [[3D and 2D Views]] -- How to navigate the 2D and 3D views.
* [[Hammer What's New|What's New]] -- New features of the Valve Hammer Editor for Source.
 
==See also==
* [[Source SDK FAQ]] -- Information to help solve some common problems.
* [[Source Mapping Conversion]] -- For users familiar with the Half-Life 1 Map Editing Tools.
* [[Source SDK Release Notes]] -- Find out about current known issues in the Source SDK.
* [[Wikipedia:Valve Hammer Editor|Hammer Editor article on Wikipedia]] (external link)
 
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==Hammer Reference==
* [[Hammer Menus|Menus]] -- Reference for the menus.
** [[Hammer File Menu|File]]
** [[Hammer Edit Menu|Edit]]
** [[Hammer Map Menu|Map]]
** [[Hammer View Menu|View]]
** [[Hammer Tools Menu|Tools]]
** [[Hammer Window Menu|Window]]
** [[Hammer Help Menu|Help]]
* [[Hammer Dialogs|Dialogs]] -- Reference for dialog boxes and options.
* [[Hammer Toolbars|Toolbars]] -- Description of toolbars and icons.
* [[Hammer Hotkey Reference|Hotkey Reference]] -- Listing of all keyboard shortcuts.
 
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Revision as of 23:31, 25 March 2006

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