User:Dolphineye: Difference between revisions

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{| style="width: 90%; text-align: center;" align="center"
{| style="width: 90%; text-align: left;" align="left"
| [[#Quick Info|Quick Info]]
| [[#Contributions|Contributions]]
| [[#Computer Stats|Computer Stats]]
| [[#Source Engine Review|Source Engine Review]]
| [[#Source Engine Review|Source Engine Review]]
| [[#Contributions|Contributions]]
| [[#About Me|About Me]]
| [[#Contacts|Contacts]]
|}
|}


<h1>Contributions</h1>
 
* [[Transforming the Multiplayer SDK into Coop]] & [[Transforming the Multiplayer SDK into Coop:fr]]
 
* [[Activating and Fixing AI In Coop Games]] & [[Activating and Fixing AI In Coop Games:fr]]
 
* [[Making a Mod:fr]]
 
 
 
 
=Contributions=
 
 
<div align="left" style="text-align: left; background: #FFFFFF; color: black; margin: .5em; padding: .01em 1em; border: #333333 1px dashed;">
My first article offers the programmers the ability to implement 100% working coop in their HL2DM games.
Thus, each player can keep their equipment trought level changes like in Single Player mode.
<BLOCKQUOTE>
* [[Transforming the Multiplayer SDK into Coop]]
* [[Transforming the Multiplayer SDK into Coop:fr|Transformer le SDK Multijoueur en Coop]]
</BLOCKQUOTE>
</div>
 
 
 
<div align="left" style="text-align: left; background: #FFFFFF; color: black; margin: .5em; padding: .01em 1em; border: #333333 1px dashed;">
My second article deals with A.I. It explains how to make NPCs work in multiplayers games - especially in coop games.
Thus, this tutorial reveals how to enable A.I in mutiplayer games, then how to fix humanoid NPCs such as ''Combine Sodiers'' so they can move and shoot instead of starring at you like idiots!
<BLOCKQUOTE>
* [[Activating and Fixing AI In Coop Games]]
* [[Activating and Fixing AI In Coop Games:fr|Activer et Corriger l'I.A en Multijoueur]]
</BLOCKQUOTE>
</div>
 
 
 
<div align="left" style="text-align: left; background: #FFFFFF; color: black; margin: .5em; padding: .01em 1em; border: #333333 1px dashed;">
My very last article at the moment is a full translation of Valve's article ''Create a Mod'' for the French Community.
<BLOCKQUOTE>
* [[Making a Mod:fr|Créer un mod]]
</BLOCKQUOTE>
</div>

Revision as of 09:31, 20 March 2006

http://www.aucosys.com/assets/images/Logo_Dolphin.jpg



Contributions Source Engine Review About Me





Contributions

My first article offers the programmers the ability to implement 100% working coop in their HL2DM games. Thus, each player can keep their equipment trought level changes like in Single Player mode.


My second article deals with A.I. It explains how to make NPCs work in multiplayers games - especially in coop games. Thus, this tutorial reveals how to enable A.I in mutiplayer games, then how to fix humanoid NPCs such as Combine Sodiers so they can move and shoot instead of starring at you like idiots!


My very last article at the moment is a full translation of Valve's article Create a Mod for the French Community.