Wivenhoe: Difference between revisions
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[[Category:HL2_Third_Party_Mods]] | [[Category:HL2_Third_Party_Mods]]__noeditsection__ | ||
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[[Image:WivenWeb_01.jpg|thumb|400px|right|Wivenhoe screenshot - click to enlarge]] | [[Image:WivenWeb_01.jpg|thumb|400px|right|Wivenhoe screenshot - click to enlarge]] | ||
[[Image:WivenWeb_04.jpg|thumb|400px|right|Wivenhoe screenshot - click to enlarge]] | [[Image:WivenWeb_04.jpg|thumb|400px|right|Wivenhoe screenshot - click to enlarge]] | ||
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Wivenhoe is a Combine-controlled dam facility upriver from City 17 and the environments consist of the spillway, dam wall, indoor facility and a bridge across the ravine. These environments incorporate stealth, action and horror gameplay. | Wivenhoe is a Combine-controlled dam facility upriver from City 17 and the environments consist of the spillway, dam wall, indoor facility and a bridge across the ravine. These environments incorporate stealth, action and horror gameplay. | ||
==Information== | |||
* [http://www.elevenoverzero.com/ Author's website] | |||
* [http://www.faultymoose.com/einstein/Wivenhoe.zip ZIP download] from author's site (29MB) | * [http://www.faultymoose.com/einstein/Wivenhoe.zip ZIP download] from author's site (29MB) | ||
* {{moddb|6310}} | * {{moddb|6310}} |
Revision as of 07:47, 20 March 2006
Introduction
Wivenhoe: The fall of Ravenholm is a single-player modification for Half-Life 2, designed by Travis Draper of Brisbane, Australia.
The story is a prelude to the events of Half-Life 2 and explains various events and locations from within the game itself. The player takes part in a coordinated civilian uprising to prevent the shelling of Ravenholm, the last bastion held by the civilians in City 17.
Wivenhoe is a Combine-controlled dam facility upriver from City 17 and the environments consist of the spillway, dam wall, indoor facility and a bridge across the ravine. These environments incorporate stealth, action and horror gameplay.
Information
- Author's website
- ZIP download from author's site (29MB)
ModDB page