Ai changetarget: Difference between revisions
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Changes the '''target''' property of an entity. Note that the property must actually be 'target': disable SmartEdit (Alt+S) to see if the entity has one. NPCs do not, so ai_changetarget cannot be used to make them shoot at particular objects. Use [[ai_relationship]] instead. On the other hand | Changes the '''target''' property of an entity. Note that the property must actually be 'target': disable SmartEdit (Alt+S) to see if the entity has one. NPCs do not, so ai_changetarget cannot be used to make them shoot at particular objects. Use [[ai_relationship]] instead. On the other hand trigger_teleports have a '''target''' property governing destination, and this entity can be used to change it. | ||
[[Category:AI]] | [[Category:AI]] | ||
[[Category:Entities]] | [[Category:Entities]] |
Revision as of 06:16, 2 July 2005
Changes the target property of an entity. Note that the property must actually be 'target': disable SmartEdit (Alt+S) to see if the entity has one. NPCs do not, so ai_changetarget cannot be used to make them shoot at particular objects. Use ai_relationship instead. On the other hand trigger_teleports have a target property governing destination, and this entity can be used to change it.