Custom camera effects: Difference between revisions
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Only for [[point_camera]]. | Only for [[point_camera]]. | ||
Take the ''invisible'' texture and make a block infront of the point_camera | Take the ''invisible'' texture and make a block infront of the point_camera. Then using the [[Hammer Decal Tool|decal tool]], | ||
take the texture ''decals/glass/shot1'' and use the decal tool to place it right in front of the point_camera lens. Through the monitor it will now look like the camera was shot in the lens. | take the texture ''decals/glass/shot1'' and use the decal tool to place it right in front of the point_camera lens. Through the monitor it will now look like the camera was shot in the lens. | ||
[[Category:Camera]] | [[Category:Camera]] |
Revision as of 22:17, 15 March 2006
Only for point_camera.
Take the invisible texture and make a block infront of the point_camera. Then using the decal tool, take the texture decals/glass/shot1 and use the decal tool to place it right in front of the point_camera lens. Through the monitor it will now look like the camera was shot in the lens.