Custom camera effects: Difference between revisions

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Only for [[point_camera]].
Only for [[point_camera]].


Take the ''invisible'' texture and make a block infront of the point_camera, then use the decal tool {shift + D}
Take the ''invisible'' texture and make a block infront of the point_camera. Then using the [[Hammer Decal Tool|decal tool]],
take the texture ''decals/glass/shot1'' and use the decal tool to place it right in front of the point_camera lens. Through the monitor it will now look like the camera was shot in the lens.
take the texture ''decals/glass/shot1'' and use the decal tool to place it right in front of the point_camera lens. Through the monitor it will now look like the camera was shot in the lens.


[[Category:Camera]]
[[Category:Camera]]

Revision as of 22:17, 15 March 2006

Only for point_camera.

Take the invisible texture and make a block infront of the point_camera. Then using the decal tool, take the texture decals/glass/shot1 and use the decal tool to place it right in front of the point_camera lens. Through the monitor it will now look like the camera was shot in the lens.