Trigger ignite arrows: Difference between revisions

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{{lang|title=trigger_ignite_arrows}}
{{lang|title=trigger_ignite_arrows}}
{{entity|trigger_ignite_arrows|type=e2|game=Portal2}}
{{entity|trigger_ignite_arrows|type=e2|game=Team Fortress 2}}


==Entity Description==
==Entity Description==

Revision as of 09:51, 24 January 2023

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Template:Entity

Entity Description

Area used to mark spots that will ignite arrows.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).


Inputs

  • EnableDisable:
Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs