NAV (file format): Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[Category:Glossary]][[Category:Level Design]][[Category:AI]] | [[Category:Glossary]][[Category:Level Design]][[Category:AI]] | ||
A NAV file is a Navigation Mesh file for [[Bots | A '''NAV''' file is a [[Navigation Meshes|'''Nav'''igation Mesh]] file for [[Bots]]. It defines, among other things the walkable space in a level. The file is generated automatically when bots are played for the first time on a specific map. One can edit a Navigation Mesh manually by typing nav_edit 1 in the console with [[sv_cheats]] enabled. NAV creation is an open-source task available in the SDK. If one were to implement their bots, it would be easier because NAV creation is already supplied. | ||
The difference between an [[AIN]] and a '''NAV''' file is that an '''AIN''' file is mainly used for [[NPC]] navigation. | The difference between an [[AIN]] and a '''NAV''' file is that an '''AIN''' file is mainly used for [[NPC]] navigation. |
Revision as of 20:29, 13 March 2006
A NAV file is a Navigation Mesh file for Bots. It defines, among other things the walkable space in a level. The file is generated automatically when bots are played for the first time on a specific map. One can edit a Navigation Mesh manually by typing nav_edit 1 in the console with sv_cheats enabled. NAV creation is an open-source task available in the SDK. If one were to implement their bots, it would be easier because NAV creation is already supplied.
The difference between an AIN and a NAV file is that an AIN file is mainly used for NPC navigation.