Material surface properties: Difference between revisions

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This is the list of materials that VMT's can recognize. The place where these values go is "        "$surfaceprop" "here"      ". each material setting has its own unique quality's.
[[Category:Material System]]
{{hl2}} This is the list of material types that [[VMT|VMTs]] can recognize. The material type's name should be placed in quotation marks after $surfaceprop. Each material setting has its own unique properties, which affect the gibs they produce (if breakable) and the sound of impacts or footsteps.




CONCRETE/ROCK TYPES:
'''CONCRETE/ROCK TYPES'''
baserock
*baserock
boulder
*boulder
brick
*brick
concrete
*concrete
concrete_block
*concrete_block
gravel
*gravel
rock
*rock


LIQUID TYPES:
'''LIQUID TYPES'''
slime
*slime
water
*water
wade
*wade


METAL TYPES:
'''METAL TYPES'''
chain
*chain
chainlink
*chainlink
metal
*metal
metalbox
*metalbox
metalgrate
*metalgrate
metalpanel
*metalpanel
metalvent
*metalvent
slipperymetal
*slipperymetal
solidmetal
*solidmetal


MISC TYPES:
'''MISC TYPES'''
computer
*computer
default
*default
glass
*glass
ladder
*ladder


ORGANIC TYPES
'''ORGANIC TYPES'''
alienflesh
*alienflesh
bloodyflesh
*bloodyflesh
flesh
*flesh
watermelon
*watermelon


SNOW TYPES:
'''SNOW TYPES'''
ice
*ice
snow
*snow


TERRAIN TYPES:
'''TERRAIN TYPES'''
antlionsand
*antlionsand
quicksand
*quicksand
dirt
*dirt
mud
*mud
slipperyslime
*slipperyslime
grass
*grass
tile
*tile
gravel
*gravel


WOOD TYPES:
'''WOOD TYPES'''
wood
*wood
woodbox
*woodbox
woodcrate
*woodcrate
wood_furniture
*wood_furniture
wood_lowdensity
*wood_lowdensity
wood_plank
*wood_plank
wood_panel
*wood_panel
wood_solid
*wood_solid
----
''See also''
 
[[Creating Materials]]

Revision as of 19:06, 1 July 2005

Half-Life 2 This is the list of material types that VMTs can recognize. The material type's name should be placed in quotation marks after $surfaceprop. Each material setting has its own unique properties, which affect the gibs they produce (if breakable) and the sound of impacts or footsteps.


CONCRETE/ROCK TYPES

  • baserock
  • boulder
  • brick
  • concrete
  • concrete_block
  • gravel
  • rock

LIQUID TYPES

  • slime
  • water
  • wade

METAL TYPES

  • chain
  • chainlink
  • metal
  • metalbox
  • metalgrate
  • metalpanel
  • metalvent
  • slipperymetal
  • solidmetal

MISC TYPES

  • computer
  • default
  • glass
  • ladder

ORGANIC TYPES

  • alienflesh
  • bloodyflesh
  • flesh
  • watermelon

SNOW TYPES

  • ice
  • snow

TERRAIN TYPES

  • antlionsand
  • quicksand
  • dirt
  • mud
  • slipperyslime
  • grass
  • tile
  • gravel

WOOD TYPES

  • wood
  • woodbox
  • woodcrate
  • wood_furniture
  • wood_lowdensity
  • wood_plank
  • wood_panel
  • wood_solid

See also

Creating Materials