Target changegravity: Difference between revisions
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{{CD|CTargetChangeGravity|file1=controlentities.cpp}} | {{CD|CTargetChangeGravity|file1=controlentities.cpp}} | ||
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{{code class|CTargetChangeGravity|controlentities.cpp}} | {{code class|CTargetChangeGravity|controlentities.cpp}} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 01:05, 13 November 2022
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CTargetChangeGravity |
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It changes the gravity of the player who activates this entity.
Keyvalues
- gravity (gravity) <integer>
- Gravity to apply.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- ChangeGrav
- Change !activator's gravity.
- ResetGrav
- Reset !activator's gravity.