Trigger active weapon detect: Difference between revisions

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{{CD|CTriggerActiveWeaponDetect}}
{{l4d2 brush|trigger_active_weapon_detect}} It fires an output when touched by a player that has a specific weapon active.
{{l4d2 brush|trigger_active_weapon_detect}} It fires an output when touched by a player that has a specific weapon active.



Revision as of 02:37, 6 November 2022

C++ Class hierarchy
CTriggerActiveWeaponDetect
CBaseTrigger
CBaseToggle
CBaseEntity

Template:L4d2 brush It fires an output when touched by a player that has a specific weapon active.

Keyvalues

Weapon To Detect (weaponclassname) <string>
weapon classname that player must have active

Outputs

OnTouchedActiveWeapon
Touched a player who has our weapon active