Func changeclass: Difference between revisions
Jump to navigation
Jump to search

Note:func_respawnroom includes this function.
Kestrelguy (talk | contribs) m (updated template usage.) |
mNo edit summary |
||
| Line 1: | Line 1: | ||
{{lang|{{PAGENAME}}}} | {{lang|{{PAGENAME}}}} | ||
{{ | {{entity|func_changeclass|type=e2|game=Team Fortress 2}} It designates an instant class change room for a team. | ||
{{note|{{ent|func_respawnroom}} includes this function.}} | {{note|{{ent|func_respawnroom}} includes this function.}} | ||
Revision as of 07:50, 24 January 2023
Template:Entity It designates an instant class change room for a team.
Keyvalues
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enableinput).
TeamNum:
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Toggle:
- Toggle
- Toggle the enabled/disabled status of this entity.