Talk:Bump map: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
Could I move the GIMP section over the Photoshop one or will the Photoshop-user go bananas then? ;) I think the GIMP tool is more powerful: it has more settings (especially better filters with edge detection). --[[User:Vaarscha|Vaarscha]] 04:26, 9 Mar 2006 (PST)
In general, just applying the nvidia filters to a texture isn't going to produce good results. I think this article needs an update  that includes more advanced methods, similar to the content of the article here: http://members.shaw.ca/jimht03/normal.html
In general, just applying the nvidia filters to a texture isn't going to produce good results. I think this article needs an update  that includes more advanced methods, similar to the content of the article here: http://members.shaw.ca/jimht03/normal.html

Revision as of 05:26, 9 March 2006

Could I move the GIMP section over the Photoshop one or will the Photoshop-user go bananas then? ;) I think the GIMP tool is more powerful: it has more settings (especially better filters with edge detection). --Vaarscha 04:26, 9 Mar 2006 (PST)

In general, just applying the nvidia filters to a texture isn't going to produce good results. I think this article needs an update that includes more advanced methods, similar to the content of the article here: http://members.shaw.ca/jimht03/normal.html