Light glspot: Difference between revisions
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Note:This entity is only supported in the Half-Life 2's beta builds of VRAD.
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{{Note|This entity is only supported in the Half-Life 2's beta builds of VRAD.}} | {{Note|This entity is only supported in the Half-Life 2's beta builds of VRAD.}} | ||
{{todo|If this entity isn't in-game, and isn't in the FGD, why is there a page for it?}} | {{todo|If this entity isn't in-game, and isn't in the FGD, why is there a page for it?}} | ||
{{todo|Because this entity is in the source sdk code.}} | {{todo|Because this entity is in the source sdk code.}} | ||
[[Category:Obsolete Entities]] | [[Category:Obsolete Entities]] | ||
[[Category:Half-Life 2 Entities]] | [[Category:Half-Life 2 Entities]] |
Revision as of 06:22, 18 June 2022

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
Template:Base point Leftover from Half-Life 2's early development (1999-early 2001). Functionally identical to light_spot.

Todo: If this entity isn't in-game, and isn't in the FGD, why is there a page for it?
Todo: Because this entity is in the source sdk code.