Binary space partitioning: Difference between revisions

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'''*.bsp''' is the file extension for maps/levels used by BSP based game engines. BSP stands for ''Binary Space Partition''.
'''*.bsp''' is the file extension for maps/levels used by BSP based game engines. BSP stands for ''Binary Space Partition''.
== Links ==


* [http://www.unrealwiki.com/wiki/BSP_Tree General info on BSP formats]
* [http://www.unrealwiki.com/wiki/BSP_Tree General info on BSP formats]
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* [http://flipcode.com/articles/article_q2bsp-pf.shtml Quake 2 Engine BSP format] (for understanding and comparison)
* [http://flipcode.com/articles/article_q2bsp-pf.shtml Quake 2 Engine BSP format] (for understanding and comparison)


'''See also:'''
== See also ==


* [[Using Bspzip to Embed Custom Content]]
* [[BSP Initialization]]
* [[Vbsp|VBSP]]
* [[Vbsp|VBSP]]
[[category:Glossary]]
[[category:Glossary]]

Revision as of 09:26, 1 July 2005

*.bsp is the file extension for maps/levels used by BSP based game engines. BSP stands for Binary Space Partition.

Links

See also