Env flare: Difference between revisions
		
		
		
		
		
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[[Category:Entities]]  | [[Category:Entities]]  | ||
[[Category:Abstract mapping]]  | |||
[[Category:Special effects]]  | |||
[[Category:Lighting]]  | |||
Revision as of 10:13, 5 March 2006
Entity Description
Creates a red flare. Useful for creating a dark environment with just enough light to navigate. The flickering red light of the flare creates a tense atmosphere and a strong feeling of fight-or-die, as it is mainly used in HL2 only by the Combine.
See the beginning of d2_prison_08 for an example of its use.
Availability
Template:In game Template:Game Template:In code
Keyvalues
- <float> Scale.
 
- duration
 
- <float> Duration.
 
Flags
- 1 : No DLight
 - 2 : No Smoke
 - 4 : Infinite
 - 8 : Start off
 
Inputs
- Template:I targetname
 - Template:I parentname
 - Start <float>
 
- Start
 
- Die <float>
 
- Die
 
- Launch <float>
 
- Launch the flare forward with the specified speed.