Template:KV DXLevelChoice: Difference between revisions
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Kestrelguy (talk | contribs) m (slight tidying-up of formatting.) |
(Add new formatting version of this template.) |
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{{lang| | {{lang|{{FULLPAGENAME}}}}[[Category:Keyvalue Templates|DXLevelChoice]] | ||
{{KV DXLevelChoice}} | |||
== Tests == | |||
{{KV|start}} | |||
{{KV DXLevelChoice|new=1}} | |||
{{KV|end}} | |||
<includeonly><onlyinclude>{{#if:{{{new|}}} | |||
| | |||
{{KV|sectiontitle=DXLevelChoice}} | |||
{{KV|new=1|mindxlevel|choices|Minimum DX Level|The entity will not exist if the engine is running outside the given range of [[DirectX Versions]]. | |||
: {{warning|If these are used, the object may break when the user switches their DirectX settings.}}|removed={{l4d}}}} | |||
{{KV|new=1|maxdxlevel|choices|Maximum DX Level| | |||
:*Default (no bounding) | |||
:*[[DirectX_Versions#DirectX_7|DX7]] | |||
:*[[DirectX_Versions#DirectX_8.0|DX8]] | |||
:*[[DirectX_Versions#DirectX_8.1|DX8.1]] | |||
:*[[DirectX_Versions#DirectX_9_.28Shader_Model_2.29|DX9 SM2]] | |||
:*[[DirectX_Versions#DX9_Shader_Model_3|DX9 SM3]] | |||
|removed={{l4d}} | |||
}} | |||
|}}<!-- | |||
================================================================== | |||
DEPRECATED DEPRECATED DEPRECATED DEPRECATED DEPRECATED DEPRECATED: | |||
================================================================== | |||
-->{{#if:{{{new|}}} | |||
| | |||
| {{minititle|DXLevelChoice}} | |||
{{KV|Minimum DX Level|intn=mindxlevel|choices|The entity will not exist if the engine is running outside the given range of [[DirectX Versions]]. | {{KV|Minimum DX Level|intn=mindxlevel|choices|The entity will not exist if the engine is running outside the given range of [[DirectX Versions]]. | ||
: {{warning|If these are used, the object may break when the user switches their DirectX settings.}}|removed={{l4d}}}} | : {{warning|If these are used, the object may break when the user switches their DirectX settings.}}|removed={{l4d}}}} | ||
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:*[[DirectX_Versions#DirectX_9_.28Shader_Model_2.29|DX9 SM2]] | :*[[DirectX_Versions#DirectX_9_.28Shader_Model_2.29|DX9 SM2]] | ||
:*[[DirectX_Versions#DX9_Shader_Model_3|DX9 SM3]] | :*[[DirectX_Versions#DX9_Shader_Model_3|DX9 SM3]] | ||
|removed={{l4d}}}}</onlyinclude> | |removed={{l4d}} | ||
}} | |||
}}</onlyinclude></includeonly> |
Revision as of 21:33, 9 December 2023
DXLevelChoice:
- Minimum DX Level (mindxlevel) <choices> (removed since
)
- The entity will not exist if the engine is running outside the given range of DirectX Versions.
Warning:If these are used, the object may break when the user switches their DirectX settings.
Tests
- start ([todo internal name (i)])
- {{{1}}} ([todo internal name (i)])
- mindxlevel ([todo internal name (i)]) <choices> (removed since
)
- Minimum DX Level
- maxdxlevel ([todo internal name (i)]) <choices> (removed since
)
- Maximum DX Level
- end ([todo internal name (i)])