Logic playmovie: Difference between revisions

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{{base point|logic_playmovie|since=Alien Swarm}} It plays a movie of .bik or .ivf format and allows for various playback options. It is not supported in Counter-Strike: Global Offensive.
{{entity|logic_playmovie|type=e0|since=Alien Swarm}} It plays a movie of .bik or .ivf format and allows for various playback options. It is not supported in Counter-Strike: Global Offensive.


==Keyvalues==
==Keyvalues==

Revision as of 04:42, 2 February 2023

Template:Entity It plays a movie of .bik or .ivf format and allows for various playback options. It is not supported in Counter-Strike: Global Offensive.

Keyvalues

Movie to play ([todo internal name (i)]) <string>
Filename of the movie to play.
Allow User to Skip ([todo internal name (i)]) <boolean>
Whether or not the user may skip the video with common keys.
Loop Video ([todo internal name (i)]) <boolean> (in all games since Portal 2)
If set to true, the movie will loop forever, until told to stop.
Fade In Time ([todo internal name (i)]) <float> (in all games since Portal 2)
Time it takes for the video to fade in.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

PlayMovie
Play the movie.
PlayMovieForAllPlayers  (in all games since Portal 2)
Play the movie for all connected players.
PlayLevelTransitionMovie <stringRedirectInput/string> (in all games since Portal 2)
Plays a movie with specific settings used for level transitions. Pass the name of the movie in the parameters. To be fired at the end of a level.
FadeAllMovies  (in all games since Portal 2)
Fade movies out for all players connected.


Outputs

OnPlaybackFinished
Fired when the movie has completed playing back or was skipped by the user.