Logic playmovie: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{base point|logic_playmovie|since=Alien Swarm}} It plays a movie and allows for various playback options. It is not supported in Counter-Strike: Global Offensive | {{base point|logic_playmovie|since=Alien Swarm}} It plays a movie of .bik or .flv format and allows for various playback options. It is not supported in Counter-Strike: Global Offensive. | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 18:52, 7 February 2022
Template:Base point It plays a movie of .bik or .flv format and allows for various playback options. It is not supported in Counter-Strike: Global Offensive.
Keyvalues
- Allow User to Skip ([todo internal name (i)]) <boolean>
- Whether or not the user may skip the video with common keys.
- Loop Video ([todo internal name (i)]) <boolean> (in all games since
)
- If set to true, the movie will loop forever, until told to stop.
- Fade In Time ([todo internal name (i)]) <float> (in all games since
)
- Time it takes for the video to fade in.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- PlayMovie
- Play the movie.
- PlayMovieForAllPlayers (in all games since
)
- Play the movie for all connected players.
- PlayLevelTransitionMovie <string > (in all games since
)
- Plays a movie with specific settings used for level transitions. Pass the name of the movie in the parameters. To be fired at the end of a level.
- FadeAllMovies (in all games since
)
- Fade movies out for all players connected.
Outputs
- OnPlaybackFinished
- Fired when the movie has completed playing back or was skipped by the user.