Tf objective resource: Difference between revisions

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(Added description and KVs/IOs. [PLEASE FACT CHECK!])
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{{code class|CTFObjectiveResource|tf_objective_resource.cpp}}<sup>(Server side)</sup> For the client side entity, the class name is ''<code>C_TFObjectiveResource</code>'' located in ''<code>tf_objective_resource.cpp</code>''.
{{code class|CTFObjectiveResource|tf_objective_resource.cpp}}<sup>(Server side)</sup> For the client side entity, the class name is ''<code>C_TFObjectiveResource</code>'' located in ''<code>tf_objective_resource.cpp</code>''.
==Entity description==
==Entity description==
This entity manages the blue [[item_teamflag|team flag]] in the [https://wiki.teamfortress.com/wiki/Mann_vs._Machine Mann vs. Machine] gamemode.
This entity manages many HUD elements in the [https://wiki.teamfortress.com/wiki/Mann_vs._Machine Mann vs. Machine] gamemode, such as bomb upgrade status, the mission name displayed on the scoreboard, and the wavebar.


==Keyvalues==
==Keyvalues==

Revision as of 22:29, 17 December 2022

Team Fortress 2 tf_objective_resource is a point entity available in Team Fortress 2 Team Fortress 2.

C++ In code, it is represented by theCTFObjectiveResourceclass, defined in thetf_objective_resource.cppfile.

(Server side) For the client side entity, the class name is C_TFObjectiveResource located in tf_objective_resource.cpp.

Entity description

This entity manages many HUD elements in the Mann vs. Machine gamemode, such as bomb upgrade status, the mission name displayed on the scoreboard, and the wavebar.

Keyvalues

Inputs

Outputs