Union: Difference between revisions
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*'''31 Dec 2011''': Playable alpha version 1 completed | *'''31 Dec 2011''': Playable alpha version 1 completed | ||
*'''04 Jan 2012''': Combine added, with node graphs and assault points | *'''04 Jan 2012''': Combine added, with node graphs and assault points | ||
*''' | *'''1 October 2012''': Basic gameplay complete, first artpass underway | ||
*'''20 October 2012''': Added custom models using [[Propper]] | *'''20 October 2012''': Added custom models using [[Propper]] | ||
Revision as of 07:51, 5 January 2024
Overview
A lost chapter of Half-Life 2 (similar to the Lost Coast), Union is a short story of Gordon Freeman's fight to remove the Combine from an advanced research center.
Features
- original environment, including
- plaza garden
- classical
- modern office
- underground industrial
- original models and props (created using Propper)
- original textures and decals
Media
Some work in progress screen shots from Hammer and within game;
History
- 31 Dec 2011: Playable alpha version 1 completed
- 04 Jan 2012: Combine added, with node graphs and assault points
- 1 October 2012: Basic gameplay complete, first artpass underway
- 20 October 2012: Added custom models using Propper
Team
Made by a single person Phaeton.
Localized versions
The intention is to make this mod available in English, although other translations maybe possible.